We discuss how designers should employ complexity and depth in game design. Spoiler: Dwarf Fortress may have pushed the envelope a liiiiiittle bit too far.
Website: panicmode.net
Twitter: @panicmodedotnet
Facebook: fb.me/panicmodedotnet
Show Notes:
Zack Hiwiller: Players Making Decisions
https://oreil.ly/2yFeWvB
Extra Credits: Depth vs Complexity
https://bit.ly/1FPwDCe
Extra Credits: Balancing for Skill (FOO Strategies)
https://bit.ly/2Spk9A1
3 Minutes Game Design: Elegance and Depth
https://bit.ly/2OSOzwz
Dan Felder: Depth vs Complexity
https://ubm.io/2yBP9EO
Educational
Interesting
Funny
Agree
Love
Wow
Connect with listeners
Podcasters use the RadioPublic listener relationship platform to build lasting connections with fans
Yes, let's begin connectingFind new listeners
Understand your audience
Engage your fanbase
Make money