The Hard Move is a Powered by the Apocalypse (PbtA) RPG discussion podcast. Each episode, host Sidney Icarus will chat with a guest about a single move, diving into how the move works mechanically, how players can use it narratively to drive the fiction, and how GMs can react to the move. Join us ev… read more
Kyle Gould and I look into his first PbtA game, Blades in the Dark, and explore the move Mesmerism from the Slide playbook. Mechanically this move augments the Sway action, allowing the Slide to trick their victims into not remembering the experience. Narratively it sets up easy outs, but can also come back to haunt you if your victim catches up with you. For the GMs, there is more opportunity than risk here as you have numerous ways to turn this back on the Slide.
You can follow Kyle on Twitter at twitter.com/taverntalesdm and check out Tavern Tales at taverntales.ca
Content featured in this episode is from Blades in the Dark by John Harper. For more information, visit evilhat.com
Music is by Nick Gravelyn. You can find more of his work at nickgravelyn.com
You can follow the show on Twitter at twitter.com/thehardmove
Support the show at patreon.com/thehardmove and subscribe to The Hard Move on iTunes, Google Podcasts, or your podcast platform of choice.
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