In this episode, Dirk is joined by John Schulter, Sarah Graybill and Randy Hoyt to discuss their work on their new game, Spy Club from Foxtrot Games. They describe how their collaboration works and how Foxtrot Games and Black Straw Games fit into this relationship.
John Schulter & Sarah Graybill - @BlackStrawGames, blackstrawgames.com
Randy Hoyt - @Randyhoyt, @foxtrotgames, foxtrotgames.com
Dirk Knemeyer - @DKnemeyer, artana.com, firstname.lastname@example.org
Welcome John, Sarah and Randy - Background
Discuss the new game, Spy Club, and how they all started on the team
It is based on another game by Jason D. Kingsley
These games have a long and intensive development process
How did it get from Jason to Foxtrot Games
How did playtesting turn into participation in the dev process?
Spy Club - what type of game is it?
John and Sarah have experience in designing games for children
Is Foxtrot Games making a directed effort into family friendly games?
Is this collaboration going into more projects?
This shows how relationships can pay off
Sarah and Black Straw Games
How does the collaboration work between the two companies?
How would people who are interested in working together do so?
Foxtrot, is the pace of releases increasing?
Spy Club the campaign aspect
What are some challenges of collaboration?