Gordy Haab is a multi award-winning film, video game and television composer who has written music for many well-known titles, including Microsoft’s “Halo Wars 2, and EA’s “Star Wars Battlefront I”, which won Music of the Year, Best Interactive Score, and Best Instrumental Score at the 2016 GDC G.A.N.G. Awards, and was nominated for a BAFTA for Excellence in Audio Achievement. Additionally, Haab scored Activision/AMC's "The Walking Dead", based on the #1 hit TV series and Microsoft's "Kinect: Star Wars", which won "Best Music" at the Hollywood Music In Media Awards. Haab continues to compose the music for EA and Bioware’s "Star Wars: The Old Republic," for which he was awarded "Best Original Soundtrack" and "Best Instrumental Music" at the 10th Annual GDC G.A.N.G. Awards.
Building upon the foundation of groundbreaking visuals and authenticity of EA’s original Star Wars Battlefront, DICE, Motive and Criterion teamed up to deliver an expansive follow up to the popular Star Wars game. Star Wars Battlefront II allows players to experience the untold story of an Imperial elite special forces soldier in an all-new single player campaign. In epic multiplayer battles also return, as players are able to pilot a First Order TIE fighter through intense dogfights in space, and play as ground troopers or iconic heroes and villains, such as Yoda and Darth Maul, across all three Star Wars eras.
In this episode of The Annotator, Gordy Haab gives us a detailed talk through a special, combat suite from his original score for Star Wars Battlefront 2. The suite features many of the most prominent themes from the video game including: the Battlefront Imperial and Republic themes, specific themes for two important locations in the game and a theme for the single player campaign’s central character, Iden Versio.
02:20 - Combat Suite
There has been no announcement about an official soundtrack release.
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