Michael Haspil has a soft spot for villains.
He also a mountain of patience.
His journey to publication was so long he still doesn’t believe Graveyard Shift will actually be in the hands of readers in mid-July.
On the podcast, Mike talks about that bumpy road to publication for his first urban fantasy and he sheds light on the many benefits of working with a good critique group. He also talks about the unusual jobs he has held, including work as an ICBM crew commander and as a launch director for the U.S. Air Force at Cape Canaveral.
Mike is a self-described geeky engineer and nerdy artist with an role-playing, cosplaying, computer gaming, and collecting and creating replica movie props. Mike devotes the largest share of his gaming time to Games Workshop’s Warhammer 40,000 tabletop game and he is a regular contribut to “The Long War,” a podcast and webcast dedicated to tabletop gaming.
Stay tuned after the interview as Mike reads a selection from Graveyard Shift.
This episode also includes another installment of Writer’s Rehab with Natasha Watts. This time, Natasha has some great tips to help you avoid the dreaded issue of repeating gestures as you describe your characters and their actions.
Michael Haspil's website
Intro music by Moby Gratis
Outro music by Dan-o-Songs
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