Virtual Reality is finding a home in the traditional broadcast environment - through workflows that aid set design and provide new ways of telling stories online. In this episode of MediaRoad SkillBytes we hear from Gregg Young, who works in the Innovation Department of Belgium’s Flemish-speaking public service broadcaster, VRT. Gregg talks about the importance of working in an agile environment, allowing him and his colleagues to explore ways of exploiting game engines, 360-video and augmented reality.
In this episode, Gregg relates VR and AR developments to the early days of the film industry, with pioneers pushing the boundaries of technology, to find new ways of telling stories. Gregg also relates the recruitment of game developers at VRT to the first days of the internet, when broadcasters were bringing in coders and web designers.
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