This is an episode about how difficult it is to design a cube. First, Andy and Anthony do a pack 1, pick 1 from Anthony’s “Regular” Cube, which leads into a conversation about their most recent draft of the environment and the kind of feedback Anthony has received about it. They talk about how designing cubes at lower power levels is more difficult for a variety of reasons, not least of which is that players have a bias towards more powerful spells.
Then, they’re joined by John Terrill of the Cultic Cube YouTube channel and Chateau Cube podcast for a special guest segment. John, along with Cube Cobra founder Gwen Dekker, had the privilege of putting his own cube on MTGO for tens of thousands of players to draft. Wizards of the Coast have provided John and Gwen with some data pertaining to how their cubes were drafted and played, and we go deep on what can, and can’t, be gleaned from these statistics.
Discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to email@example.com.
Musical production by DJ James Nasty.
Are you the creator of this podcast?
and pick the featured episodes for your show.
Connect with listeners
Podcasters use the RadioPublic listener relationship platform to build lasting connections with fansYes, let's begin connecting
Find new listeners
Understand your audience
Engage your fanbase