Andy and Anthony take a first look at Innistrad: Midnight Hunt breaking down the mechanics from a design perspective for Cube and other casual formats. They discuss the many different variations of transform mechanics, the challenges and opportunities they create for Cube designers, and how the new mechanics relate to the old.
You can find the hosts’ Cubes on Cube Cobra:
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at firstname.lastname@example.org. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Are you the creator of this podcast?
and pick the featured episodes for your show.
Connect with listeners
Podcasters use the RadioPublic listener relationship platform to build lasting connections with fansYes, let's begin connecting
Find new listeners
Understand your audience
Engage your fanbase