Cover art for podcast Loose Screws - The American Elite Dangerous Podcast

Loose Screws - The American Elite Dangerous Podcast

128 EpisodesProduced by Ty WorshamWebsite

Elite Dangerous Podcast from America!! We dive into the galaxy that is Elite: Dangerous and bring you news, tips, guides, opinions, and some crazy stuff now and then. All about the best space sim ever made, Elite: Dangerous.https://discord.gg/wdvDN6ghttps://www.twitch.tv/LooseScrewsEDhttps://www.you… read more

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1:59:02

Episode 088 - Find That Release

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Join us on discord! And check out the merch store!

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Headlines for this episode:

Odyssey: duh

Squad Update

Invasion War + 2 elections, all well in hand

Ross 310 in expansion, destination likely one of several retreat systems nearby.

Psykit’s new station in Snoqui Xian (in range from Qama, Calarum, NLTT 2969)

Fedneck Apocalypse

Galnet Recap:

https://community.elitedangerous.com/

Community goal kaine vs mahon for higher use of expensive mats like v.o’s

Dev news:

I guess there was a stream today? (thursday)

I didn’t get a twitch alert and fully missed it; you’ll have to fill me in.

Thursday hotfix 1: https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-hotfix-1.576023/

Odyssey BGS Changes:

Odyssey Settlements will appear in different states, that reflect one of the BGS states afflicting their controlling Faction

When two factions engage each other in a War, their Odyssey settlements will become battle sites and in turn host Conflict Zones.

When a war is resolved, all battle sites will return to being standard settlements under the control of the faction that won the most Conflict Zones at that particular battle site during the War.

Odyssey adds new actions which the player can carryout that have a knock on effect to the Security and Economy of a given Faction as well has increasing and decreasing the chance of certain states from occurring.

New Triggers include:

Killing AI

Interacting with Settlements in different ways

Selling different Goods to Bartenders

Selling different Data Bartenders

Logging Organics with Vista Genomics

Completing Odyssey Missions

“The dev Odyssey BGS update suggests that wars are triggered traditionally with crossing influence but each triggered war results in a traditional BGS war plus as many separate mini wars as the sum Odyssey settlement count of the affected factions.”

Discussion: odyssey balancing

with on foot missions, will/can the reward from a mission be worthwhile for the time investment.

Discussion: crime and punishment.

Chig chat

Community Comms: thargoids, and other bugs
Axi is helping track down more then six (code error bugs) including entering super cruise restocking ammo for gauss and plasma chargers, the flak cannon being severly weakend, and payouts being reduced (higher payouts might still be availible in horizons)
A new incursion has been located in HIP 16538 the closest to the bubble since the end of the thargoids bubble attacking campaign a few years ago
Incursions went from 10 affected systems to 8, having cleared 2, back up to 9, including the new system((glory to mankind))


Ida found a bug that didn’t allow them to know how much resources were needed for the two stations ready for repair (this has been patched already) until the carriers start moving again, they are already underway to repair the two station via the old school long haul

(( this doesnt need mentioned on air, so if we skip it no one will notice -hate)) Several canonniers are independently studying new flora and old ruins and searching for thin atmo xeno structures we will be reporting as they publish the new findings

Cheese

Thanks for listening, thanks for joining me

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Join us on Discord at discord.io/loosescrews

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