Cover art for podcast Loose Screws - The American Elite Dangerous Podcast

Loose Screws - The American Elite Dangerous Podcast

128 EpisodesProduced by Ty WorshamWebsite

Elite Dangerous Podcast from America!! We dive into the galaxy that is Elite: Dangerous and bring you news, tips, guides, opinions, and some crazy stuff now and then. All about the best space sim ever made, Elite: Dangerous.https://discord.gg/wdvDN6ghttps://www.twitch.tv/LooseScrewsEDhttps://www.you… read more

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1:35:32

Episode 085 - We didn't read GalNet

http://loosescrewsed.com

Join us on discord! And check out the merch store! 

https://discord.io/LooseScrews


Headlines for this episode: 

Odyssey: Ok fine; you can have all your ships but don’t stray far; alpha was played on old code.

New machinima webseries

A CMDR travels 84,341LY with no scoop

Community questions


Squad Update: Quiet, but some things to do.


Galnet Recap:

https://community.elitedangerous.com/

Tuesday Live stream: https://youtu.be/xZwxgfuqdzk

Piers Jackson, game director, talks about the development and Alpha process.  w

Talks about the “Trunk” and “Branches”.  The Alpha was out of date before we started

Why didn’t this convo happen before the alpha started? It would have solved so much salt, made things more fun for everyone, and likely lead to better feedback.

AI behavior, stealth, and crime has all been reworked but didn’t make it to the alpha

9 new on foot engineers for suits/weapons. Scopes, speed, mag size, suppressors, autoloader

Dr. Kay Ross, Principal Render Programmer, Talks about what they’ve seen as they watch people play

Optimization: particularly occlusion wasn’t happening. Lots of the planet gen was placeholders.

The gist of hers was that, again, things in the alpha don’t even really represent where the “trunk” was even as we played the alpha.


Thursday Live stream:

Mail slot Mayhem

Special ads made by Rendo https://www.youtube.com/channel/UClxxYYvKs-Ih7hhatQHLIeA

Odyssey Alpha phase 4 Opened Wednesday, extended to May 5th 8:00 UTC

Stored ships are available at reduced transfer cost and time, but reduced to the 50ly bubble.

Phase 4 compatibility https://forums.frontier.co.uk/threads/phase-4-features-fixes-and-known-issues.573451/

Thursday Hotfix 1: https://forums.frontier.co.uk/threads/odyssey-alpha-phase-4-hotfix-1.573671/

Feedback Thread https://forums.frontier.co.uk/threads/phase-4-feedback-thread.573460/

Issue Tracker link: https://issues.frontierstore.net/


Rebuy Unlimited webseries pilot: https://youtu.be/NLco16VjFck


CMDR Kabbooooom travels to Ishum’s Reach, 65,647LY from Sol with no scoop! (84,341 total LY traveled)

https://www.reddit.com/r/eliteexplorers/comments/myprm3/i_just_made_it_from_the_bubble_to_ishums_reach/?utm_medium=android_app&utm_source=share


Chig chat - Oculus VR headset talk 

Questions from Manitook: 1. “At what point did you stop looking at the mission level? whether it was dangerous, elite, or what not when running bgs missions.” 

2. “Should fighters be allowed in military only slots? This is one change I would like to see with Odyssey.”


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