Hidden Movement is one of the most thematic mechanics in board gaming. There is just something about sneaking around the game board and springing traps on your opponent that really sucks you into the fantasy world of the game.
Beast by Studio Midhall is a perfect fit for this mechanic. I can't say enough how fun it is to sculk around the shadows of a primordial forest as an immense mythological monster. It is very satisfying to see your opponent struggle to figure out your whereabouts before you strike. Almost as satisfying as when you are playing as a hunter and manage to smite the beast.
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