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Earthdawn Survival Guide

112 EpisodesProduced by Josh H & Dan BWebsite

A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison.Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.


EDSG Episode 53 - Riverboats and Water Travel

* This one is episode Fifty-Three.

* Ship rules and Josh’s design goals for Fourth Edition.

* Link to the blog post about chase rules.

* There’s more to water travel than t’skrang riverboats.

* Canoes, rowboats, and sailboats.

* Overland travel may encounter rivers or lakes that provide an obstacle.

* Josh describes canoe design and overland transport.

* Rowboats and sailboats tend to be used more locally

* Canal boats and the Floating City

* Barges

* Josh wanders into a sidebar about the classic Sierra game Gold Rush (which does feature water travel)

* Ferries and the ferryman as an important NPC

* The Scavians and their barge villages

* T’skrang riverboat design (with a brief discourse on keels)

* Lots of waterways in Barsaive with the Serpent River and its tributaries.

* Larger populations along waterways.

* Advantages of riverboats versus airships.

* Riverboats in adventures.

* Perilous Tides (by The Critshow) uses Rapscallion from Magpie Games.

* Pop culture sources for inspiration.


Twitter: @EarthdawnG

Josh on Twitter: @mataxes

Dan on Twitter: @boice_voice

Get product information, developer blogs, and more at

FASA Games on Facebook

FASA Games Discord Channel

Earthdawn Guild Facebook Group

Earthdawn West Marches

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