* Listener feedback: Matt asks about Barsaive's current political status quo, and why certain changes were made.
* Timeline — The Scourge
* The Book of Tomorrow
* Council Compact and Slavery
* Elemental Clocks
* Long-lived Monarchs
* Opening the Gates and the Earthdawn
* Open mysteries and “Blank Spaces on the Map”
* One Tragedy: Blood Wood
* The Truth of the Ritual of Thorns
* An iconic take on ‘dark’ elves
* Another Tragedy: Parlainth
* System Basics: Combat Overview
* Initiative and Declarations
* Damage: add up, not count down.
* Additional and multiple attacks
* Wounds and Wound Penalties
* Josh can’t remember spell names!
* Duration of effects
* But Josh can remember armor values!
* Default use of extra successes in combat
* “Fast” combat
* GM advice: Dangers of exploding dice in combat
* How fatal is your game?
Find and follow:
Josh on Twitter: @mataxes
Get product information, developer blogs, and more at www.fasagames.com
Connect with listeners
Podcasters use the RadioPublic listener relationship platform to build lasting connections with fansYes, let's begin connecting
Find new listeners
Understand your audience
Engage your fanbase