In this episode, I chat about my ongoing campaign running Paizo Publishing's awesome science fantasy RPG, Starfinder
In this episode, I discuss how choices in setting/story can have a structural effect on character ethics, and how that relates to RPG campaigns.
In this episode, I discuss the approach I am taking on my second effort at running a Pathfinder 2nd Edition campaign set in Greg Gillespie's awesome megadungeon adventure, Barrowmaze Complete.
In this episode, I take some call-ins and then share some thoughts on negative online interactions and strategies for dealing with same.
In this episode, I tackle the issue of Player Character mortality in RPGs, how campaign design affects the impact of PC death, and how systems can influence how death is presented in the games.
In this episode, I talk about the slate of games I am currently running, some of the games coming soon to the Dungeon Musings YouTube channel, and my love for the ugly stepchild that is the Mechwarrior 3rd edition RPG …
In this episode, I discuss one of my current ongoing campaigns, Beneath the Boneyard, which is played using a heavily houseruled version of …
In this episode, I discuss the lessons that can be learned from Chuck Jones' Roadrunner Rules and how they can be applied to RPG campaign design, …
In this episode, I talk about some of the lessons learned from the past year's exploration of the OSR movement and how they have impacted on my plans for the next six months of gaming.
In this episode, I talk about the importance of running games in a manner that is authentic to your personality and preferences.
In this short episode, I share some lessons I feel can be drawn from the new Doom Patrol TV series, currently on DC's streaming service.
Pretty much says it all in the title. :)
In this episode, I talk about the positive experience I recently had returning to Chaosium's Call of Cthulhu after more than two decades away and I …
In this episode I chat about the One Ring RPG, published by Cubicle 7, the new Runequest Glorantha edition, the narrative constraints of milestone …
In this episode, I steal a page from Kurt Vonnegut and offer ten rules for making strong one-shot RPG sessions.
Note: There is a brief period of silence, from the 59 minute mark to the 1 hour 2 minute mark, because I cannot push buttons.
In this episode, I look at ways to reward your players and incentivize certain types of play, …
And I am here to talk about the marathon of gaming that has been my first six weeks of 2019!
I roll a nat "1" trying to remember a caller's name, and then share some thoughts about using factions and cantrips in old school roleplaying games.
In this episode, I talk about the gaming prep that has been chewing up my time, explain where the viewer mail episode went, and talk about plans for actual play podcasts.
In this episode, I share how the sausage is made by walking you through my gaming plans for 2019, and how I came to them.
In this episode, I consider the interplay of involved character generation and tactical combat systems in RPG.
In this episode, I examine the relationship between Iron Crown Enterprise's classic Rolemaster RPG and Terry Amthor's Jaiman: Land of Twilight (both …
In today's episode, I tackle some serious questions about my canine companion, megadungeon random tables, and the first "Boss" fight we have had in our Barrowmaze campaign since making the switch to Scarlet Heroes.
In today's episode, I answer two questions about my Scarlet Heroes Barrowmaze campaign and about strategies to attract 5e and Pathfinder players to an OSR game.
On this episode, I dive into the mailbag and then examine my troubling history of saving great gaming content for the "perfect" time. I also give an …
A few quick thoughts on scripted sessions in RPGs and how they compare to sandbox sessions.
This episode, I answer a question posed on my YouTube channel about introducing reluctant new players to RPGs
I answer a listener question about whether complexity in combat is a characteristic of modern D&D, and then dive into the topic of using mechanics to manage dramatic pacing in tactical combat encounters in tabletop …
In the inaugural episode of the Dungeon Musings Anchor podcast, I chat about system, setting, and ludonarrative dissonance in my Barrowmaze Complete campaign.
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