Dungeon Musings

29 EpisodesProduced by Dungeon MusingsWebsite

Idle thoughts on roleplaying games, and the folks what play them.See more of me on the Dungeon Musings YouTube channel, available at fine internets everywhere.

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Campaign Corner: Starfinder - Against the Aeon Throne

September 11th, 2019

47:44

In this episode, I chat about my ongoing campaign running Paizo Publishing's awesome science fantasy RPG, Starfinder

Story Choices and Framing Your Heroes

August 27th, 2019

57:53

In this episode, I discuss how choices in setting/story can have a structural effect on character ethics, and how that relates to RPG campaigns.

Campaign Corner 2: Pathfinder 2nd Edition - Back in the Barrowmaze

August 9th, 2019

1:06:05

In this episode, I discuss the approach I am taking on my second effort at running a Pathfinder 2nd Edition campaign set in Greg Gillespie's awesome megadungeon adventure, Barrowmaze Complete.

Managing the Guests in Your Garden

July 30th, 2019

36:32

In this episode, I take some call-ins and then share some thoughts on negative online interactions and strategies for dealing with same.

Death in RPGs: Explicit and Implicit Rules and Assumptions

July 18th, 2019

1:11:36

In this episode, I tackle the issue of Player Character mortality in RPGs, how campaign design affects the impact of PC death, and how systems can influence how death is presented in the games.

Games in Play, Games on Deck, and Games on the Bedside Table

July 13th, 2019

1:39:25

In this episode, I talk about the slate of games I am currently running, some of the games coming soon to the Dungeon Musings YouTube channel, and my love for the ugly stepchild that is the Mechwarrior 3rd edition RPG …

Campaign Corner 1: Astonishing Swordsmen and Sorcerers of Hyperborea - Beneath the Boneyard

June 16th, 2019

48:59

In this episode, I discuss one of my current ongoing campaigns, Beneath the Boneyard, which is played using a heavily houseruled version of …

The Roadrunner Rules

June 15th, 2019

41:31

In this episode, I discuss the lessons that can be learned from Chuck Jones' Roadrunner Rules and how they can be applied to RPG campaign design, …

The Promise of Old School Play and the Virtue of Simplicity

May 26th, 2019

1:32:10

In this episode, I talk about some of the lessons learned from the past year's exploration of the OSR movement and how they have impacted on my plans for the next six months of gaming.

Finding Your Voice as a Dungeon Master

May 10th, 2019

26:15

In this episode, I talk about the importance of running games in a manner that is authentic to your personality and preferences.

Write for the Session, Not the Campaign: Lessons from DC's Doom Patrol

May 5th, 2019

19:10

In this short episode, I share some lessons I feel can be drawn from the new Doom Patrol TV series, currently on DC's streaming service.

Returning to Arkham After 20 Years

April 29th, 2019

33:07

In this episode, I talk about the positive experience I recently had returning to Chaosium's Call of Cthulhu after more than two decades away and I …

The Consequences of Milestone Advancement and Fiction-Emulating RPGs

April 23rd, 2019

1:09:43

In this episode I chat about the One Ring RPG, published by Cubicle 7, the new Runequest Glorantha edition, the narrative constraints of milestone …

Ten Rules for Designing One-Shot RPG Sessions

March 22nd, 2019

43:23

In this episode, I steal a page from Kurt Vonnegut and offer ten rules for making strong one-shot RPG sessions.

Rewards and Incentives in RPGs

March 9th, 2019

1:33:58

Note: There is a brief period of silence, from the 59 minute mark to the 1 hour 2 minute mark, because I cannot push buttons.

In this episode, I look at ways to reward your players and incentivize certain types of play, …

I'm Back, Baby!!!

February 21st, 2019

1:11:13

And I am here to talk about the marathon of gaming that has been my first six weeks of 2019!

Funky Factions and Kickass Cantrips

January 25th, 2019

41:40

I roll a nat "1" trying to remember a caller's name, and then share some thoughts about using factions and cantrips in old school roleplaying games.

Hey, Kev, what have you been up to?

January 18th, 2019

16:18

In this episode, I talk about the gaming prep that has been chewing up my time, explain where the viewer mail episode went, and talk about plans for actual play podcasts.

Gaming Plans for 2019 and How They Came Together

January 6th, 2019

52:08

In this episode, I share how the sausage is made by walking you through my gaming plans for 2019, and how I came to them.

Taking the Easy Road: Complexity in RPG Combat and Character Generation

December 22nd, 2018

42:21

In this episode, I consider the interplay of involved character generation and tactical combat systems in RPG.

Wrestling with Rolemaster

December 8th, 2018

45:42

In this episode, I examine the relationship between Iron Crown Enterprise's classic Rolemaster RPG and Terry Amthor's Jaiman: Land of Twilight (both …

Barrowmaze Bosses and Megadungeon Random Tables

December 6th, 2018

20:05

In today's episode, I tackle some serious questions about my canine companion, megadungeon random tables, and the first "Boss" fight we have had in our Barrowmaze campaign since making the switch to Scarlet Heroes.

OSR Heroes in the Barrowmaze and at the Table

December 6th, 2018

50:08

In today's episode, I answer two questions about my Scarlet Heroes Barrowmaze campaign and about strategies to attract 5e and Pathfinder players to an OSR game.

Saving Pearls and Chasing Whales

November 30th, 2018

38:15

On this episode, I dive into the mailbag and then examine my troubling history of saving great gaming content for the "perfect" time. I also give an …

Scripts vs. Sandboxes

November 22nd, 2018

10:27

A few quick thoughts on scripted sessions in RPGs and how they compare to sandbox sessions.

Introducing Reluctant New Players to RPGs

November 21st, 2018

12:31

This episode, I answer a question posed on my YouTube channel about introducing reluctant new players to RPGs

Complexity in RPG Combat: A Historical and Dramatic Analysis

November 21st, 2018

41:56

I answer a listener question about whether complexity in combat is a characteristic of modern D&D, and then dive into the topic of using mechanics to manage dramatic pacing in tactical combat encounters in tabletop …

Braving the Barrowmaze: Unhappy Marriages of System and Setting

November 20th, 2018

40:06

In the inaugural episode of the Dungeon Musings Anchor podcast, I chat about system, setting, and ludonarrative dissonance in my Barrowmaze Complete campaign.

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