All right. Time for us all to get on the same level of terminology. Sometimes I say that the game is soulless and it can't be judged appropriately. Yes, some games have nothing but a dream of a big corporation for a profit. Some games are designed like the soulless meat-grinder that can decide who is the very best of them all, and some games are full of soul.
Where is this thing come from? How do we catch it? I have no idea really. All I know is that you can have a game with a soul. But how can one do that - that's the question for this episode.
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