As tecnologias atuais e os enormes orçamentos para jogos permitiram que o mundo aberto se tornasse uma presença quase certa nos grandes lançamentos dos games. Neste BlastCast, Renan Greca se junta a Arthur Alves e Lucas Pinheiro Silva para discutir as origens desse tipo de jogo e comentar sobre os principais exemplos do “open-world”. BlastCast… Continue reading →
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